RAPTURE GAMES

Jaime Finat

Jaime Finat

Chief Executive Officer

“The reasonable man adapts himself to the world: the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man.”

-George Bernard Shaw-

Unity Version Control System

Software Engineer

08/2021-Today

As a member of the Core team at Unity Version Control System, previously known as Plastic SCM, I have the privilege of contributing to the development of this powerful game engine and working on various aspects of its functionality. My focus is on promoting DevOps cloud-based tools, where I am involved in designing and implementing new features, optimizing performance, and enabling seamless communication with third-party tools and platforms.

Technologies

  • C#

Division of Computer Languages

Associate Professor

09/2021-02/2022

As an Associate Professor, I had the privilege of teaching two distinct subjects that enriched my professional experience. One of the subjects I taught was on Augmented Reality (AR) using Unity, which was hosted by the Faculty of Industrial Design, specifically as part of the Master's degree program in Industrial Design. It was a fascinating opportunity to guide students in exploring the exciting realm of AR and leveraging Unity, a popular game development engine, for creating interactive and immersive experiences. In addition, I was also responsible for teaching an introduction to programming course using Java. This involved overseeing two lab groups with a total of 42 students. Guiding these students through their initial foray into programming and witnessing their progress was truly fulfilling. I enjoyed sharing my knowledge and expertise, and seeing my students develop their coding skills and gain confidence in their abilities. However, due to an increasing workload and my growing commitment to working with Unity, I made the difficult decision to step down from my role as Associate Professor. It was a challenging decision, but one that allowed me to focus on my passion for Unity and dedicate more time to honing my skills in this field. Nonetheless, my experience as an Associate Professor has been invaluable, providing me with a strong foundation in teaching, mentoring, and fostering a love for technology and programming in my students.

Technologies

  • C#
  • Java
  • Windows
  • Unity
  • Eclipse
  • GMail

Fundación Castilla y León

European Projects and Researcher at CIDIF

03/05/2015-07/2021

The tasks I performed in ASPAYM are mainly related to European Projects application, in collaboration with my own professional network. If they are funded, I execute them, do the travelling for meetings, execute Intellectual Outputs, I prepare the interim and final reports, calculate the timesheets and staff dedication, perform the communication with partners, justify costs and expenses, etc. I also support the software development at Javacoya Media (websites, APP's). As researcher, I also promoted a Patent and several assistive technologies based projects, including electronics. I coordinate activities related to Videogames development.

Technologies

  • C++
  • C#
  • Python
  • Javascript
  • PHP
  • HTML
  • Windows
  • Raspbian
  • Android
  • Visual Studio
  • Android Studio
  • Visual Studio Code
  • Sublime Text
  • GitHub
  • ShareLatex
  • Drive
  • DropBox
  • BitBucket
  • Filezilla
  • Trello
  • Blender
  • GIMP2
  • InkScape
  • Unreal Engine
  • Audacity
  • Shotcut
  • MicroDICOM
  • 3DSlicer
  • Microsoft Word
  • Microsoft Excel
  • GMail
  • Chrome
  • Firefox
  • WordPress

Rapture Games S.L.

Founder and CEO

01/05/2013-Today

The tasks I carry out in Rapture Games are related to planning and executing the activities within the company. As legal responsible, I stand in front of the entity, look for financial opportunities, job promotion, social networks, awards, website administration and development, public image dissemination, social responsibility, etc. I also coordinate software's architecture, design and implementation phases of every product. At the company we host internships for VET students and Engineering Degree Thesis co-direction. I am in charge of the training and courses we offer, mainly software development in Python and 3D design with Blender. Worked for 3 years as a trainer of gifted children and yound adults on Python language (pygame).

Technologies

  • C
  • C++
  • C#
  • Python
  • Javascript
  • PHP
  • HTML
  • Windows
  • Linux
  • Visual Studio
  • QT Creator
  • GitHub
  • ShareLatex
  • Drive
  • DropBox
  • OwnCloud
  • Seafile
  • Filezilla
  • Blender
  • GIMP2
  • InkScape
  • Unreal Engine
  • Audacity
  • Shotcut
  • Libre Office Writer
  • Libre Office Calc
  • GMail
  • Chrome
  • Firefox
  • WordPress
  • Facebook
  • Twitter

GIRO Research Group

Software development

02/2012-12/2012

After finishing my Engineering degree, my thesis director hired me inside her Research Group GIRO. They were involved on a national project, funded by the Ministry, for the development of an automatic Q&A suite, based on software metrics implemented as a metamodel written in Java. My work consisted on performing the language translation from C# to Java, run the metamodel to improve the performance in that language using the metamodel and translate it back to C#. To do so, I had to wrap the whole C# language into its Java equivalents; then, by using a JNI bridge and C interfaces, generate Java code and use the same JNI to take it back to its original program functionally but improved structures and software design.

Technologies

  • C
  • C#
  • Java
  • Windows
  • Visual Studio
  • Eclipse
  • GMail

Soluciones Educación SL

Software development

10/2012-12/2012

While I was working on my Engineer Thesis, I received an offer to develop a RIA (Rich Internet Application) platform. The software had to be used both on the browser and as a desktop application. It was meant to check a remote database, populate several components and then manage the database or use it for education purposes. The application was used on a private academy and one of the requirements was to have the same look and GUI both on browsers and on Desktop. I chose Flash and ActionScript 2.0 in order to generate both *.exe and *.flw files.

Technologies

  • Flash
  • Action Script 2.0
  • Windows
  • Adobe Flash
  • Dreamweaver
  • GMail

Metaemotion SL

External collaboration

09/2007-01/2008

I collaborated to develop some samples and tutorials on a web framework the company was performing. The tasks involved to understand their platform and write basic samples on how to use it on a WiKi intended to be used by other professionals.

Technologies

  • PHP 5.0
  • Windows
  • Eclipse
  • GMail

LFA Research Group

Web development

2006-2007

I developed three websites for the LFA (Architectural Photogrametry Labratory): (1) a portfolio of their previous works; (2) complete rework of their inner website, which they used to share work contents, planification, material and stock management, etc.; (3) A website for an external client. In addition, I participated in several technical fairs, showing off the 3D laser scanning technologies they used for documentation and several visits to archeological sites to support with the envorinmental reconstruction.

Technologies

  • Flash
  • Action Script 2.0
  • HTML
  • PHP
  • MySQL
  • Windows
  • Dreamweaver
  • PHPMyAdmin
  • XAMPP
  • GMail

Alca Studios SL

Web development

05/2005-02/2006

I started as an internship after my VET degree on Applications Development. Then I was hired as a partial time to support with website development. I participated in one important website for one of the most important TV producers and then I fully developed another website for a museum. I also spent the second half of the working day in learning and practicing 3D design as there was an expert in the study who later on worked on several different Hollywood movies and commercials on international TV. Here is where I started to learn 3D design. I also participated in several technological fairs, one for 3D game creators where I met different videogame and 3D production companies and other one organised by the company where I set up the intranet and the wiring of the fair, as the computer posts of the hackaton.

Technologies

  • Flash
  • Action Script 2.0
  • HTML
  • PHP
  • MySQL
  • Windows
  • Dreamweaver
  • PHPMyAdmin
  • XAMPP
  • 3DMax 5.1
  • Photoshop
  • Hotmail
  • GMail

Adrede SL

Computer technician and Leisure animator/Instructor

10/2004-07/2005

I participated several times as monitor at Vallanoche, a non-alcoholic alternative activity at night for youngsters. I installed the computers network, videogames, particpated and promoted activities as contests, etc. For the same company, I was also hired to perform computer maintenance.

Technologies

  • Windows 98
  • Windows 2000
  • Windows XP

Self-employed

Technician

2002-2005

As I was studying and looking for job, I also did maintenance and repair of computers as self-employed.

Technologies

  • Windows 98
  • Windows 2000
  • Windows XP

Membership, donations and volunteer work

Volunteer

2005-Today

Membership and donations (Red Cross, Greenpeace, Médicos sin Fronteras, Kunlaboru, Movember, 2005-Today): I am donating to Red Cross since 2005. I became a member of Greenpeace on 2019. I do occasional donations to Médicos sin Fronteras NGO, participated on 2019 in Kunlaburu NGO initiative to rebuild houses in Nepal after the earthquake. Donate for Movember in 2016, 2017 and 2018 (also weared a moustache in order to claim attention on masculine illnesses). I participated in 2 fund rising runs for labour market inclusion of people with dissabilities. Volunteer - Food donation for Banco de Alimentos (Food Bank), 2012-2013-2014: One of the most important values at my company is the Social Responsibility. In that sense, I promoted collaboration and food gathering from the SME. The most important ones where on the Christmas campaing in 2012, 2013 and 2014. My collaborators and I donated money and promoted a fund-rising among friends, relatives, etc., in order to maximise the impact and we dedicated one full day of work to go shopping and then take the food to the bank. Volunteer - Participation on Amigos de Gambia (Friends of the Gambian Republic), 2018-2019-2020: I also collaborate with Friends of the Gambian Republic NGO. My main activities have been: English-Spanish translation for the Gambian Republic ambassador for Spain, Italy and Greece; support at the industrial ship with storage and stocks; design and promotion of a 3D-printed prothesis for Karamo, who lost their limbs to leprosy; containers load with school material, food, clothes, medicines, toys, etc.; support with NGO promotion and fund rising or contact with more NGO's amongst others.

Ben&Jerry's employee

Ice cream shop employee

2002

I worked at a Ben&Jerry's icecream shop in a mall.

Espetero (sardins sticks cook at the beach)

Beach restaurant cook / sunbed assistant

2002

I worked at a restaurant on the beach, helping with sunbeds and cooking fish on a barbecue at the south of Spain.

Gardner

Gardener (Temporary Job Agency)

2002

I worked as gardner for a Temporary Job Agency in the south of Spain.

Bricklayer

Bricklayer (Temporary Job Agency)

2002

I worked as bricklayer for a Temporary Job Agency in the south of Spain.

Beach waiter

Beach waiter, Ocean's Club / Hemingway's

2002, 2003, 2004

I worked as beach waiter on a luxury club (Ocean's Club) in Puerto Banús (Marbella). I started speaking and listening English here. I worked here for 3 consequtive summers and the last one I also worked at Hemingway's, a night club at the harbour.

Learning

University of Valladolid

(TSB) Signal Theory Applied to Biomedicine

2019-09-11

University of Valladolid

Computer Engineer

2012-02-27

Julián Marías VET

Vocational Education and Training (VET)

2005-07-25

Teaching

Introduction to Python for engineers

Dec 2019 - April 2020

Custom-made training for engineers, covering basics, manage files, XML and JSON file formats, database management and GUI's

Introd. to Python

2018-04-17 to 2018-04-19

Python course where language basics and multithreading were covered for Telecommunication engineers used to work with MatLab

Young Programmers Club

2014-2016

Videogames in Python (pygame) for gifted children and young adults from 9 to 15 years old.

Blender Characters

2014

3D anatomic modelling from blueprints, materials and textures, rigging, skinning, posing, rendering, postprocessing in Blender, postprocessing final image with GIMP.

Blender Intro

2014

Introduction to Blender's environment, first geometries creation and edition, modifiers, tips and tricks, topologies, mesh correctness, operators, materials and textures, lights, camera and render, physics engine, animate rigid bodies and main modifiers, etc.

Engineer Thesis

Alfonso Sanz López

2015-07-17

Engineer Thesis

Fernando Fernández Valle

2014-05-13

Languages

English

listening
C1
reading
C1
speaking
C1
writing
C1

Salvador Luján

Award to the best scientific communication

3rd of October 2019

Vascular Surgery Diagnosis

Best Innovative Idea

3rd Awarded project - Entrepreneur Campus 2015

16th of March 2016

Eye-Tracking within VR

Innovators award

Best innovative Projects in Castile and León

19th of March 2015

Hemianoipia rehablitation system

Prometeo award

Market-oriented prototypes

24th of October 2014

Hemianoipia rehablitation system

Best Start-up Project

3rd Awarded project - Entrepreneur Campus 2012

22nd of October 2012

Rapture Games S.L.

ASPAYM Castile and León Foundation

ASPAYM Castile and León Foundation

EC 2020-1-DE02-KA202-007620 (in progress)

30/09/2020 - 01/05/2023

Trainers for Visually Impaired Students Introduce 3D Printing

Technologies

  • 3D Printing
  • Accessibility
  • Visual Impairment
  • Training

ASPAYM Castile and León Foundation

EC 2020-1-NL01-KA201-064542 (in progress)

30/09/2020 - 30/03/2023

3D printing for education for visually impaired students

Technologies

  • 3D Printing
  • Accessibility
  • Visual Impairment
  • Education

ASPAYM Castile and León Foundation

EC 2020-1-LU01-KA204-CAD34F8F (in progress)

(dates still to be confirmed)

Open Eye Tracker Application for multiple disable visually impaired

Technologies

  • Eye Tracking
  • Accessibility
  • Visual Impairment
  • Open Source

ASPAYM Castile and León Foundation

EC 2018-1-NL01-KA201-038955 (in progress)

03/09/2018 - 01/01/2021(*)

I Express MySelf II

Technologies

  • Unreal Engine
  • Blueprints
  • Game Development
  • Accessibility

ASPAYM Castile and León Foundation

EC 2016-1-PT01-KA202-022736

01/10/2016 - 31/03/2019

Virtual Academy for Professionals in the field of Education and Training of Vision Impaired People

Technologies

  • E-Learning
  • Accessibility
  • Visual Impairment

ASPAYM Castile and León Foundation

EC 2016-1-LU01-KA204-013825

31/12/2016 - 30/12/2018

Open and portable software library for rapid eye tracking

Technologies

  • Eye Tracking
  • Computer Vision
  • Open Source
  • Software Library

ASPAYM Castile and León Foundation

EC 2015-1-FR01-KA202-015120

01/09/2015 - 01/09/2018

Cerebral Visual Impairment

Technologies

  • Accessibility
  • Visual Impairment
  • E-Learning

ASPAYM Castile and León Foundation

EC 2016-1-ES01-KA202-025275

01/09/2016 - 31/08/2018

European learning academy of professionals working with older people with sensory impairments

Technologies

  • E-Learning
  • Accessibility

ASPAYM Castile and León Foundation

EC 2016-1-NL01-KA201-022931

01/09/2016 - 31/01/2018

I Express myself

Technologies

  • Unreal Engine
  • Blueprints
  • Game Development
  • Accessibility

ASPAYM Castile and León Foundation

03/05/2015 - 31/01/2019

Videogame for immersive rehabilitation within VR and custom ET HMD

Technologies

  • Virtual Reality
  • Eye Tracking
  • Game Development
  • Rehabilitation
  • HMD

GIRO University of Valladolid Research Group

GIRO University of Valladolid Research Group

TIN2008-05675

01/01/2009 - 31/12/2011

Detection of refactoring opportunities to fix software design faults and evolution of systems through generation and execution of refactoring plans

Technologies

  • Software Engineering
  • Refactoring
  • Static Analysis
  • Research

Rapture Games SL

Rapture Games SL

Self-funded within my company and years of my time

2008-2014

Videogame cross-platoform Engine (CEP, Zarrapaster, Pipal)

Technologies

  • Game Engine
  • C++
  • Cross-Platform
  • Game Development

Rapture Games SL

Development of 2 Facebook minigames celebrating the forthcoming openning of 6 shops at the mall

2015

Vallsur está de moda (Vallsur is trend)

Technologies

  • Game Development
  • Facebook
  • Web Games

Rapture Games SL

Eye Tracking software module intended to allow gaze-tracking and following attention from mobile front cameras

2013-2015

ETHIC: Eye-Tracking for Human-Computer Interaction

Technologies

  • Eye Tracking
  • Computer Vision
  • HCI

Rapture Games SL

Old-school 2D Graphic adventure game

2008-2014

Pipal: Trypical Spanish

Technologies

  • Unreal Engine
  • Blueprints
  • C++
  • Game Development
  • Adventure Game

Rapture Games SL

Old-school 2D platforms game

2013-2014

Zarrapaster: a smelly pussycat

Technologies

  • Game Development
  • 2D Graphics
  • Platformer

Rapture Games SL

Augmented Reality platform for edutaintmment at historically relevant locations

2012-2014

CEP: Cultural Entertainment Platform

Technologies

  • Augmented Reality
  • Edutainment
  • Cultural Heritage

Patents

VIRTUAL REALITY HEADSET FOR VISUAL NEUROREHABILITATION

EP 16918808.3

European Patent Office

applied on the 14th of May 2019, granted on the 23rd of November 2022

KIT DE ADAPTACIÓN DE UNAS GAFAS DE REALIDAD VIRTUAL Y PROCEDIMIENTO DE UTILIZACIÓN DEL MISMO PARA LA NEURORREHABILITACIÓN VISUAL

PCT/ES2016/070728 (valid)

Spanish Patent Office

14nd of October 2016

Papers and Posters

Visual processing speed in hemianopia patients secondary to acquired brain injury: a new assessment methodology

DOI: 10.1186/s12984-020-0650-5

2nd of December 2019

Journal of NeuroEngineering and Rehabilitation 17

Preventing Cognitive Decline in Elderly Population through Neurofeedback Training: A Pilot Study

DOI: 10.1007/978-3-030-70316-5_65

October 13–16, 2020

Converging Clinical and Engineering Research on Neurorehabilitation IV: Proceedings of the 5th International Conference on Neurorehabilitation (ICNR2020)

Augmented Reality to preserve hidden vestiges in historical cities. A case study

DOI: 10.5194/isprsarchives-XL-5-W4-61-2015

25th-27th of July 2015

ISPRS The International Society for Photogrammetry and Remote Sensing (Ávila)

Efficacy of volumetric analysis of abdominal aortic aneurysm as a follow-up tool after endovascular treatment.

XXII National Congress of the vascular diagnosis chapter of the Spanish Society of Angiology and Vascular Surgery (SEACV).

2nd of October 2019

SEACV (León)

Invited Conferences

Invited talk at Alicante

XVI Internacional Congress Lares-EAN

April 2022

Alicante, from the 11th to the 13th

Invited talk at Valladolid Hospital

Introduction to Neural Networks on medical data processing

October 2019

University Clinic Hospital, Valladolid

Invited talk at Retina Spain association

Prototype demonstration

17th of May 2018

Madrid

Invited congress for professionals working in the field of low vision

New assistive technologies in low vision

4th-6th of May 2018

ASPREH (Murcia)

Invited prototype demonstration at Valencia

New assistive technologies in low vision

4th-6th of May 2018

ASPREH (Murcia)

Invited conference

LINCE project

24nd of March 2018

Retina Asturias (Torrelavega)

Invited conference

Low Vision assistive technologies trends

22nd of November 2017

Retina Asturias (Torrelavega)

Invited conference

Eye-Tracking for Human-Computer Interaction

13th of October 2016

Harvard Medical School - Schepens Eye Research Institute (Boston)

Invited conference

Yearly conferences and training on ophtalmologics and optometrics fields in Alicante

20th of May 2016

Alicante Univesrity

Invited conference

Enterpreneur experience in Videogames

4th of March 2015

Gregorio Fernández (VET)

Invited conference

Enterpreneur experience conference and Blender workshop

3rd of December 2014

University of Valladolid (ETSII)

Invited participation

Exposition at TEDx Youth

22nd of November 2014

TEDx Valladolid

Invited conference

Enterpreneur experience conference

5th of March 2014

University of Valladolid (ETSII)

Invited talk to VET students

Enterpreneur experience conference

4th of June 2013

Julián Marías (VET)

Invited talk to VET students

Enterpreneur experience conference

4th of March 2013

Cristo Rey (VET)

TV

Reportage on the Campus Emprende awards ceremony

Reportage on the Prototye contest (VR for neuro-rehabilitation)

Radio

Radio interview Rapture Games SL

Radio interview Rapture Games SL

Radio interview Rapture Games SL

Radio interview Rapture Games SL

Newspaper

Castile and León. Negocio Digital magazine

30th of April 2015

Full page article related to a series of motivational tasks about technological interpreneurship.

Castile and León. Innovators magazine

20th of January 2015

Full page article related to a research project in collaboration with the IOBA

Castile and León.

25th of October 2014

Full page article related to the Prometeo innovation award.

Castile and León. Innovators magacine

8th of July 2014

Full page article related to the F-Rapture Videogame Engine

Castile and León. Innovators magazine

26th of November 2012

Full page article related to the Cultural Entertainment Platform (CEP)

National. Monthly economic and enterpreneurship national magacine

October 2012

Full page article related to the awarded enterpreneurship projects in Castile and León